Archive for March 2010

EWGL-matrices   1 comment

Hey there, As many may already know, I’ve started writing EWGL-Matrices. It is the fastest 4×4 matrix library around . Although it is the fastest around, it still can be increased in speed by removing the object matrix and just use methods like mjs does. And Even that library could get faster if needed. (I [...]

Posted March 25, 2010 by ewgl in webGL

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